hi everyone this will be my first post here, im doing 2ed year as a game artist ( thats what i like to call it) i was playing around in Zbrush today (im still new to it) making a face and i really like the way it looks but i like to know what you guys think of it so give me some feedback(any feedback good feedback right)…
Just something I've been doing in my spare time to hopefully land me a job as a character artist at work. Shady little sketch of what Im aiming for and this is where Im at with the high poly version. Im really stuck as to what is making it look funky proportion wise. The side profile and 3/4 view are rading as being off to…
Hey Polycount, I'm currently finishing up this model of Red Hulk inspired by Joe Mad's Red Hulk featured in the comic avenging Spider-Man. Looking for some critique on this model, I really want to take my work to a higher level. Any comments or critique are welcome. Also I created a twitter page dedicated to my work, and…
Dang sacboi i saw a kitty like this around my way and i was like heck yah that is a kool looking cat. Few months ago the street cats had 2 sets of kittens from the same male and the people below me took them in to raise them before setting them free into the wild world. First time hearing and seeing a cat with no tail…
Thanks for the reply, glad it's in the right place. Actually surprised it came out looking anything like a head, my only other experience in Zbrush was creating a worm and a mouse to learn the program.
Yep, it is very sad. It has also became incredibly transparent to me lately which makes it agonizingly frustrating to converse with some of the more hard-headed folks. So you guys already heard about Zuchotti's eviction last night (no doubt to head-off upcoming NYSE actions that are scheduled). Well, guess what?…
Hi all! Here's a bust of Corey Stoll I've been working on. Sculpted in zBrush, then retopologized and baked to be game res, rendered in Marmoset Toolbag 3. I haven't published this on Artstation yet, I might make a few adjustments first. let me know if you have any feedback!
AK47 inspired by the Sci-Fi style of Aliens and Star wars. Pretty happy with the wear effect, It has that dusty and worn feel that I get from those movies. Steam workshop link: http://steamcommunity.com/sharedfiles/filedetails/?id=691043464 Final result: texture: concept/blockout References
hello this is part of a project im working on and i was told that i could just use mesh/smooth to smooth and use the smoothed version as my lowpoly. which confused me because the smoothed version has about 20 times more geometry, so would it be wrong to use the smoothed version as my low poly? or is there a way to just…