The time has come where I finally post my portfolio. Just a little background, someone was concerned about how I was progressing in game art. I promised him/her that I would show that I'm serious about getting into the game industry and thus I would have a portfolio by the end of the last year. Anyway, I've applied to 2…
How would I got about texturing low poly models like this?: Everything in one diffuse map, so no PBR workflow. Can someone give a list of topics/concepts/techniques I need to learn in order to create detailed textures like this for low poly characters? Also what software would make the most sense for this task. I already…
Hello guys, So I was modeling this floating island. I already put some trees on it (temporary , juste duplicated some trees to see what was going on) and waterfalls. There will be clouds on the left and some other little island behind (i got you a pic of my reference !). But, I would like to not make a replica of the…
Hello, I've been working on a character from a design by Peter de Seve, the Duchess of Whimsy, and I really have no idea how I should do the plume thingy on the top of her head. I figured I would just do it in Zbrush then bring it into Maya but that was before I learnt about the need to retopologize, and considering I…
Hey guys, I thought i'd start using StrokeIt together with max, so i thought of some nice ways to set it all up. (mouse gestures > faster workflow). but to make a stroke do something i want it to do, i need the action assigned to a shortcut key (which i can then prompt from strokeit). So i need a little script that i can…
Started my first low poly hand painted weapon project loosely following Tyson Murphy's 3D Motive tutorial. The concept is by Maxwell Davenport https://suburbbum.deviantart.com/art/Blades-01-360511203 In the tutorial Tyson stresses getting the proper values down first and I have very little experience painting in lighting.…
I thought I'd post some thoughts here, since I've been feeling sort of professionally lost, down and out of late, so bear with me as I toss out some thoughts. I have some questions intermixed with my thoughts, I'll try to bold them so you guys can find them, if you feel like offering some input. I've been feeling that my…
Hi everyone i think i have a big big bug in UE4 and the same time is BIG problem for me. Sometimes UE4 stops and is not responding, so i go to task manager, END TASK but i can't close it,. So, i go to the details to close the process and i can't either. it shows me the message "The Operation could not be completed" and i…
How should I resolve this geometry to avoid pinching after smoothing? I can't seem to figiure out where should I put additional edge loops without ruining the shape of the object. Probably would've been just faster to dynamesh it in zbrush and boolean the hole, but I'd like to understand what to do in this situation…