Hello everybody! I've been following the polycount board since quite a while now an I think it's time for me to join this beautyfull community. I got into 3D modeling aproximately 1 year aggo, creating various scenes during my sparetime from uni. I can not say that I am realy good yet, but I tought myself a fundamental…
Hey oy! Today I got my first job and I wanted to let you know, and thank you all!!! SERIOUSLY DUDES I moved to Montreal last August and found some internship in a little studio, and worked there for like six months without paycheck (free metro but thats it..) one week out of two. - so I could go to school the other one…
Hi Polycount, What do you guys think of sketching for 3D creation? Im Pierre, cofounder of Gravity Sketch, a London startup where we develop new 3D creation tools based on a sketch input. Our first beta is more of an easy iPad app for aspiring 3d printing enthusiasts. However, we see potential value in a pro desktop…
Hey everyone! This is my first post on polycount and it is a piece I am working on for my 3D prop modeling class, the dagger is from the movie "Chronicles of Riddick" and I've so far got my high-poly model almost to a finish, gonna start working on my low-poly model here soon. Feedback is always appreciated, thanks!
Hi to all the Polycount community! I juste created a forum account, but I've been hanging around for few month now. Unlink most of people here, I'm not an artist and I'm not actually working in 3D/video-game industry. I'm pretty far from this field to be honest since I'm trying to finish my PhD in biology. However, I'm…
Hi, we have way more women now in the 3D community then lets say 10 years ago so don't worry about sticking out etc. In what way would you like to engage with the community? If you are working on something you can always make a thread here on polycount or join a 3D discord server etc.
Thank you Orca for feedback, in my point of view I'm just win the lottary since that polycount competition give me the tools , thanks to @vallias for the meshes, to learn many new factions in 3d-2d and make my work much easier. Of course the milestone for a final aproach in skins is testing in game , but still any learned…
Guys, you forget that as freelance... 3D is not only "game art". Low poly normal mapped models are just a % of all the 3D work we do. I use modo 302, and modo does not work with smoothing groups. I need to use Max, and select the uv chunks i previously mapped in modo if needed. what a way of throwing shit to a free 3d app…
Hi Polycount, We have created an app to 3D scan people with just a smartphone. Here is the link: https://apps.apple.com/us/app/in3d-io/id1467153183 . So far it only works on iPhones X and later but we will support more in the future. We would love to hear your feedback if you think it's useful, what to improve, etc.!…
I'm new to Polycount so figured I introduce myself along with my first complete project of the year. I'm an aspiring 3D artist / designer. I've been teaching myself MODO 3D and Substance on and off for a couple of years now, but I'm looking to make 2019 a bit more focused and consistent. Thoughts on my latest work is…