Also I am unsure of what my approach should be. Should I design my own environments/levels? Or is it possible, with permission, to take a pre designed level, model it and then light it etc in a game engine? At the moment I have various peices of concept art I have found online of various environments, props and stand-some…
This was originally suppose to be an entry for PC's 35th challenge but I never made it in time. I was busy with other stuff and such. Anyhoo, here's a brief re-cap for idea behind the environment then I'll roll in to the pictures. What is 'Skate Rascals'?: Skate Rascal's is a hand-held skate boarding game made in vein of…
Hi! I think ziz makes a good point, the environment would benefit from some more geometric detail. I would look at the silhouette of things, that those don't read overly low res/ facetted. Situations that silhouette the most would be probably edges/ corners. I think generally having more geometric detail around camera/…
Hi all! Recently finished this environment (in UE5) and wanted to share! Let me know what you guys think :) Videos and some breakdown stuff can be found on the ArtStation post
We have an amazing opportunity for a Experienced Environment Artists at all levels to join our team. This is a unique opportunity to work on some of the biggest and most exciting projects in development. The ideal candidate will have extensive experience as an Artist in a games studio and a passion for creating high…
Ready At Dawn is hiring. Be part of the Ready At Dawn team as we staff up to work on an exciting new IP for the home console! Environment Artist: Working closely with the Art Leads, Designers, and Concept Artists the Environment Artist is responsible for modeling and texturing visually stunning environments from initial…
Hello everyone! I started this project last week and wanted to share the progress here. I'd really appreciate any kind of feedback because it's my first time working on this kind of big environment. It's also my very first time working with Unreal Engine. Project goal is to learn more about modular environments and create…
Hi everyone, first time poster here on Polycount. I was hoping to get some feedback on my current project. I'm trying to create a natural looking game environment for these stone structures and sword I made. This is my first time really working with UE4 and I don't have much experience with making full environments, so I…
Hey all - as 343 is currently shipping Halo 5 we're also looking to our next projects and are in need of some Senior Level Environment Artists. We have 2 spots open right now: Senior Environment Artist: http://careers.microsoft.com/jobdetails.aspx?ss=&pg=0&so=&rw=1&jid=204183&jlang=EN&pp=SS Forge Environment Art Lead:…
Good day! I am a Junior Environment Artist looking to get a foot in the door and am open to either remote/freelance, or relocation (within U.S./West Coast). I retired from my previous profession and have been self-learning and creating art full-time since the beginning of 2017. I specialize in realistic/hard surface…