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[Full Time] [Liverpool, UK / Remote, UK] Environment Artists, All Levels at Lucid Games

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benkelly polycounter lvl 2

We have an amazing opportunity for a Experienced Environment Artists at all levels to join our team. This is a unique opportunity to work on some of the biggest and most exciting projects in development. The ideal candidate will have extensive experience as an Artist in a games studio and a passion for creating high quality assets. 


  • Work closely with the environment art and level design teams to create impactful, vibrant and engaging levels
  • Create high quality models and materials, including modular kits and trim sheets
  • Work with other disciplines to establish technical and aesthetic guidelines for art in the game
  • Work closely with the development team and help set artistic standards

Required Experience

  • Experience creating and modifying level art using existing assets working from a design whitebox
  • Strong modeling and texturing skills 
  • Experience in Maya (or equivalent)
  • Experience in ZBrush (or equivalent) and sculpting workflows
  • Experience working in a games studio as an Artist 
  • Good communication skills and a great team-player attitude 
  • Ability to suggest creative solutions 
  • Awareness of current industry trends and techniques

Nice to have:

  • Experience in Substance Painter, Substance Designer or similar tools for creating in game PBR materials
  • Experience working with modular workflows, creating modular assets, trim sheets
  • Understanding of FX creation
  • Some understanding of the end-to-end 3D pipelines
  • A good eye for form, shape, structure, colour, and light
  • Understanding of UE4 and/or UE5 


Remote applicants must be based in the UK

Apply here: 


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