Hi everyone, first time poster here on Polycount. I was hoping to get some feedback on my current project.
I'm trying to create a natural looking game environment for these stone structures and sword I made. This is my first time really working with UE4 and I don't have much experience with making full environments, so I really want to make sure this is good enough to be put into a portfolio.
the path in:
overhead view:
Specifically I'm not very confident in how the lighting looks, and I'm a little worried that the colors on the sword might not fit with the environment. Any and all feedback is greatly appreciated!
Replies
For the lighting. Decide what story the scene is telling and light it a little more dramatically in that respect. It will push it out of realistic, but will showcase a storytelling talent.