Has anypne else here had a problem of slow undos in Max 7? Everything else is fast, but the undo is taking ages. Its affecting a few of us here. In the UV editor it can be up to 20 seconds for an undo to complete.
Thanks for the advice! I’ll explore ArtStation and think about creating a cartoon series. However, do you think this specific model is suited for a cartoon, or should I focus on something else?"
That report to email doesn't look like a very good system :) Wouldn't it be better if a post could only be reported once. So that if someone else reports it it says "Thank you for reporting but someone else has already beaten you to it."
ericamilhomem: Nicely done. I'm going to have to agree with everyone else, the second pose looks great. Here's some destructible props, surprised no one else has done any yet. Still working on the "level" and generic enemy.
"Can I focus exclusive on the modeling process or will this really hurt my employable qualities for studios who seem to want one artist to create a complete asset from start to finish?" Yes and yes :D Sure, you can concentrate on the modeling only part, but it sure is way more comfortable for a studio to have both rigger…
Hi. So, I took the plunge and subscribed to SpeedTree for UE4. However, when I import a tree into UE4 it looks absolutely terrible. I am following the video tutorials on Youtube, and I don't know whether there is something else I have to do? Has anyone else had this problem?