[ QUOTE ] Daz: Those ads for Westwood College probably aren't gonna help future prospective (idiot) employees much, then [/ QUOTE ] What are you talking about? My mom said I'd never get anywhere with these games! Now my boss needs me to design another game, but first I need to tighten up the graphics a little bit (after…
Oh wow, i love how the guy can't tell a telephoto-lens from an RPG. People are stupid, this is what happens if you let them be stupid behind Weapons that require mere Videogame Skills to use. "Got some guy crawling around. We'll shoot some more. Nice. Nice. Good shooting." Why am i getting pictures in my head of some kids…
Wow, I just had a totally weird moment of recognition! I just realised that I used to work with Lee Wilson in a storyboard studio in London eons ago. Cool stuff, but I really hope that this time around Bungie work much harder with their characters. The humanoid stuff in the previous games was really terribly sub par for a…
Hello, 16bit Dredd is my latest very short animation with a retro videogame look to it. Its deliberately low-poly, has no textures and meant to feel like one of those 3D games from the 90s. These limitation were born out of limited time outside of work. (As anyone trying to do a side project at weekends and evenings knows)…
Hello ! This is my first post on Polycount, I'm Joyd (or Joydsupbro) 3D character artist mainly (self-taught). I want to share my project here, I'll make a low poly character for videogames with 10k tris~, I've no idea about the style I want for now (Overwatch/Chinese style or LoL/WoW) I usualy stream my project on Twitch…
Hi my name is Nicolas and I am a new student in this whole 3d world. I want to create solid works for videogames so I wanted to start sharing my work with talented people like you in polycount. This is my High poly tank modeled in 3ds Max, its not finished but I would love to recieve feedback :D PD: I dont exactly know how…
Reach Game Studios Pty. Ltd., a Sydney-based videogame development studio and PlayStation(R) licensee, is currently seeking a concept artist to work over the portfolio of projects being worked on, including an unannounced PlayStation(R)4 title. Concept artists should be familiar with working with a number of departments,…
First time I'm pimping some of my art. I'm gonna start posting my work more regularly from now on, instead of just lurking around the forum thinking my stuff aren't good enough to post. Here is my latest character. She's some kind of futuristic athlete with a camera in her helmet allowing her to see the environment in…
i am not so much into their products because of the quality of their content and lack of products which actually interest me. whenever i see a videogame with their ip's i am interested but have to figure out that it's like "diablo" but less, like "left4dead" but less,.. and so on. And that's why i am confused that they do…
this deserves a big fat bump: http://www.gametrailers.com/video/gc-11-uncharted-3/719054 utterly glorious. they really have some great people doing their cutscenes, it's movie quality (framing, writing, lighting).. it's really fantastics to see such good quality in videogames. especially if you are getting old like me and…