Designed this character to be an executioner in a tabletop game project I'm working on. Her role would be to dash in at the right moment and take out the enemy's mechs with her harpoon battering ram thingy majig. I feel like i'm going in circles however, would love any input or advice you might have to help me bring this…
APPLY HERE TO POSITION ON SCHELL GAMES WEBSITE SENIOR LIGHTING ARTIST Schell Games is currently seeking a talented Lighting Artist to join our current team working on a large-scale interactive set of game scenes. Team experience is essential as is the ability to be self-directed and be able to prioritize your workload…
Hi, my name is Scott and I'm available for work as either a freelancer/contractor or on a full-time basis. I've worked in the games industry and fields that require real-time rendering for several years on a range of projects and various platforms. I've worked with both mobile and current gen consoles. My folio can be…
We are PoodleShark Games! A brand-new indie studio out of Austin, Texas. We are looking for an Art Generalist with strong illustration/3D art skills to work on our first project; an art-forward mobile game already in development. This is a great opportunity to hone your craft working with a AAA game industry veteran…
Hi everyone, I'm currently working on my hard surface game art portfolio and was wondering if anyone had any insights on what workflow is considered industry standard so I know which one to focus on, or does this actually matter? I've always been under the impression that as long as the art looks great, is optimised and…
Hey everyone. It's been a while. Now that RIFT has been released to shelves and having finished my B.A. in Industrial Design i finally have time show off some of my work on RIFT. i was contracted by TRION to work on various assets of all scale. this is just an excerpt of that work (some more might come). i'm also currently…
Graduated from Game Art & Design program at VanArts in 2007. I am available for a full time position, freelance work or a Game Student project. If someone needs an Environment Artist for a possible mod or actual game they're working on, I'm interested. You can find out more about me and my work from the links below. Here…
Hello! The name's Adam and I’m a 2D Artist specializing in anime & semi-real art styles. I'm looking for a full-time or part-time position in an indie team. I have coding & modding know-how aside from art which is my primary discipline. More examples of my work as well at at https://blancmache.wixsite.com/skill-gallery.…
Hello, I would like to share with you my latest project. I recreated the monastery from one of my all-time favorite games, Gothic 2, as a personal project focused on improving my trim sheet workflow. For this scene, I set myself the challenge of using a single 4K trim sheet for all major meshes — including the buildings,…
Hi, I'm a 3D character artist with experience creating optimized high quality models for games. I'm experienced working with Marvelous Designer for clothing simulation, Unity and Unreal Engine I have 8 years experience in total working in games, working in house and remotely, with projects that range from mobile to…