Designed this character to be an executioner in a tabletop game project I'm working on. Her role would be to dash in at the right moment and take out the enemy's mechs with her harpoon battering ram thingy majig. I feel like i'm going in circles however, would love any input or advice you might have to help me bring this character together
Well done on yr' work so far. This is just personal, but the face is clearly female, and the rest of the figure gives mixed messages. Depending on the situation that can work, but not here. Have a look at a female mech search on artstation. There are definite female markers on the characters. The chest, hands and legs are pretty cluncky and I think the detailing detracts from the overall appeal of the figure. I don't like the fragile and confusing look of many over detailed figures but there is a lot to learn from the link above.
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