Hi guys i created this add-on inspired in Vaughans polystein kit...if you use modo you definelty should check it out.... I made my version for blender mainly...and I'm working in adding maya and 3ds max , there will be a free version and it will be available soon... it also includes access to an online database of…
Hi Guys, Do you know of a way how I could export all settings of my Maya. I have a bunch of different settings at home and it would be really handy to be able to import it somewhere including the tool settings grid settings etc. Cheers.
Really appreciate the thoughtful comment and you're raising a fair point worth addressing clearly. To answer directly: no, the Smart Assistant doesn't use ML or any AI model. The keyword scoring system is fully deterministic it matches your input against a weighted keyword library (200+ terms) and ranks layer setups by…
Here is a small snippet showing my development for the tool! What you're seeing being played is in the Unity dev "game" engine. It is all still a work in progress, but I'm happy with what I have been able to accomplish. The navigation is functional and the barebones of the app is built. Next up is to incorporate more tools…
Hi guys, I worked out a little tutorial on how to script a very useful tool in Maya with Python that can transfer/copy skincluster and skinweights from one model to another. Watch and download the script from here: http://blaabjergb.com/scripting/ It's very useful in production for when the assets get updated, or if there…
Cut tool seems to be inherently snapped to the center point(grid) for no apparent reason... This affects only the left viewport whereas cutting using the other viewports work just fine. I checked the settings and snapping is definitely turned off. Things i have tried: - Restarted 3ds max - Convert to editable mesh then to…
I'm trying to find out if it is possible to have a wrinkle map inside of tool bag 2. I am working on a model right now, and am wanting to try out wrinkle maps on it. Since toolbag2 does not have the ability to use animations, if I import a model already in the pose, that is implementing a wrinkle map. When I import the…
Hello all. I'm new here. I haven't ever made models by myself so I'm new at this. For my BS final year project I'm thinking of making a 3d modelling tool that uses cloud services for teams to work together. Teams would partition a model and assign each part to a different designer. Instead of one person working on a model…
Rockstar North is currently seeking a highly talented Tools Programmer focused on our Asset Pipeline. Responsibilities The role will involve developing and maintaining our game asset pipeline; implementing features, profiling and optimising the current system. Qualifications * Strong C#/WCF skills * Strong C/C++ skills *…
Anyway to get a smudge tool to work in a individual channel? Barring that workarounds. The only one I can think of is make a copy of channel as alpha smudge away. Select it and have the rgb channel you wanted again alone and fill with white. PITA and you cant see your results right away. Any other ways you guys do it?