The Enterprise F is just over 9k tri's. A bit over budget from our initial estimates at launch a year ago, but this is a very special ship, that separate in to two ships, and a drops a third out of the rear (still in development) so we upped the tri counts for it. In this image you'll see the ship all as one unit, and one…
This sounds like a lot of fun. I've experimented with Art Deco in the past but never really went a hundred percent. After a quick reference trip, off the bat I love metallic motifs and trims as it reminds a whole lot of Gears of War architecture; brick and mortar surrounded by heavy metallic structure. Not sure if I'll be…
Do you have a concept and references you're working from? It would help to see those. Have you thought about texturing approaches? My first thought is to leverage trim sheets, but that will require a bit of planning on the reuse of similar shapes. You could also avoid normal maps for most parts, instead leveraging bevels…
This is my Shrine scene I have been working on since last September. I had I a lot of struggles getting it to this stage. The wood trim sheet was really tough for me to get where I wanted it to be. With feedback I went through several iterations. I think I landed on one that looks pretty good for what I'm going for. The…
ROHITH06 I like your breakdown more than Polyshark's. at a glance, i can get a good sense of the modular parts of the scene. @PolyShark that breakdown looks like it took a long time to color and make that color key, but at a glance, i don't see any valuable information in the image, and im not sure what its purpose is. is…
Hey, everyone! I started to model this car, just because I love this car so much. I wanted to share my whole progress this time. Not much yet, got a bunch of references, blueprints and did some work on main body. Modeled the body and adding the trim details now. I want to have the interior dashboard and front seats as I…
Small update being trimming down a very old prime model(2000), stands around 1700 polygons at the moment (it was well over 2.5k including trailer). Still alot of smoothing groups and caps to fix. We also plan on using rays version of prime, but this model also has to be cleaned up for the game engine. Rays model stands…
Thank you :D It's honestly thanks to all the wonderful critique and advice I've gotten from this thread (as well as a little bit of self-education) I think I can call this project officially done though! I adjusted the lighting and redid the fence to look a bit more natural and inline with all the other palm trees. I…
Thanks.Sempoo it hard to find mtf values for cheap lenses. looks like nobody cares to measure. I took my info from imaging-resource.com before but after it had been sold it all gone from there. There are a few cheap manual lenses around currently . like TTArtisan 23 mm…
I've been using speedtree for a little while now and I thought I had a hang of it. I made some trees and exported them yada yada and I reopened the file today and the previously 2k~ tri trees I made are now at a whopping 13k tris. Upon closer inspection I see that there are smaller versions of the trees within my trees. I…