I've got this weird error in UDK. I made a really simple crate and I noticed that it didn't get shaded correctly in the engine. And I wanted to figure out why. This is what it looks like when I imported it into the engine. What you're seeing here is a weird shading error on a simple crate. I expected the faces of the right…
Hi to all, in the last days i was trying to create a Sci-Fi environment in 3ds Max, rendered maps in xNormal and then export to UDK. The problem is when i export the model in UDK with 3ds max (.ASE format), the result is very crappy in comparison to the xNormal 3D Viewer. xNormal screen 1# xNormal screen 2# UDK screen 1#…
After checking out the polycount front page about Source Film Maker.I am very impressed with what I have seen.This is real time animating especially for someone like me who is interested in animating stuff in real time.U have direct view of how fire,lights,shadow and textures look in ur scene while animating.There is also…
It's got nothing to do with lightmaps since this is what UDK looks like when I start it up. I just built a new rig and have a i5, 8GB RAM but still have my 7600GT which I'm looking to replace but I was using the 7600GT in my last rig and UDK was fine. Now all my games look and work fine so I'm just stumped as to why this…
This is my first post on polycount. I have been checking the site for a few months now. I have recently been working on a Master Shader for holograms in udk, that will allow the artists that use it to create all sorts of crazy holograms. This video shows off the ones that I have created; I hope you like it :)…
Okay so I've imported the normal as TC_NormalMap and I've tried flipping the green channel but no luck. In UDK In UDK with green channel flipped In 3DS Max Normal map UDK nodes (as you can see I've tried multiplying it) My smoothing groups are set to my UV islands. I feel as though my the normal map isn't recognizing the…
Greetings, In order to maintain or aim for,a high standard in UDK, we need a new Anatomie for the Models and a Better Resolution for the textures. it will also boost your project.either it´s for your game or just for a demo reel.…
Hello all, I have some questions about how you set up a new project in udk. My system is not the best in the world and sometimes crashes whilst udk is baking lightmaps and so on. Which destroys the environment i lose basically everything in the package. It also says that my files are external and cant find them. So my…
Hello, I am currently working on a modification for Red Orchestra 2 Heroes of Stalingrad. I am currently Using the September 2010 build of the UDK. I have some progress done in terms of Characters. At the moment I am running into some problems with UDK and CAT (Character Animation Toolkit) When ever I Import the .PSA into…
Hi Everyone, I've uploaded two new tutes in the UDK series at my site : http://www.showmethatagain.com/videos/UDK/terrain09/ : vegetation - objects & shadows (26 mins, 90 MB) http://www.showmethatagain.com/videos/UDK/terrain10/ : vegetation - foliage based grass (40 mins, 123MB) I'm now working on the final terrain tute…