Hello! I'm trying to put myself out there, show my progress, and possibly get noticed. I started this bandit camp scene for my Environment Artist Bootcamp at the Game Art Institute. The concept art is by Sergey Shilkin. I'm open to criticism, whether it's for how to take the best progress shots or if there's a way to…
Hello! I'm trying to put myself out there, show my progress, and possibly get noticed. I started this bandit camp scene for my Environment Artist Bootcamp at the Game Art Institute. The concept art is by Sergey Shilkin. I'm open to criticism, whether it's for how to take the best progress shots or if there's a way to…
Welcome to the Bi-Monthly Character Art Challenge! New concepts will be chosen at the start of June Previous Challenge Thread How it works * Every new challenge, 3 Character Concepts will be provided * Pick one concept to work on for the duration of the challenge and post your progress here! * Complete a 3D game res model…
[DISCLAIMER - THIS IS FOR A SCHOOL ASSIGNMENT WHICH IS VERY BASIC AND REQUIRES AN ONLINE POST TO BE CRITIQUED TO PASS] So, I've recently been designing a small close quarters level, suitable for small team play and neutral Capture the Flag. The Level is very symmetrical, and features automatic doors, elevated platforms and…
You know, it's not the easiest thing living at Paul's house. There's just something about Paul that attracts the weirdest people (or that might be the fact we live in Detroit, I'll let you decide). I remember when I first moved in. The rent was cheap and the place smelled clean. That was about all that I needed to know.…
Hello everyone! Fenrir Studios is looking for talented artists and programmers to help build the world of "Dark Storm". We're looking for candidates that have wide range of techniques for creating stunning visual 3D environments, and have comprehension with 3D game design. About Dark Storm Ascension Dark Storm: Ascension…
Hot Glue Games is an independent video game studio in Kanata, Ontario Canada. We’re a small passionate team aspiring to make compelling video game experiences rich in story, emotion, immersion and meaningful gameplay for PC and consoles. We are seeking an in-house full time 3D Game Art Generalist to work alongside our team…
BBFirefly Thanks for the heads up. Your right, I should do another outside scene, thinking an urban abandoned building. Gathered some reference material here. ClusterOne I agree the lighting does look very flat; I mainly made this scene as a portfolio piece that could aid me in applying for various similar roles like…
Day 41: Working on base materials and starting alphas Before I forget, I need to write down the errors I have made so I won't repeat them in future projects. The following errors I do not intend to fix, because I need to have this MPX done by Friday, since I go back to school next week. Errors on MPX: * Not triangulating…
My advice would be ask yourself what do I enjoy most? Would you mind moving to a different country? Is there a studio you fancy? I guess you are intro 3D modeling since you mentioned props/envart. If so then you have to look at your possibilities. I noticed that you are based in The Netherlands (Heb ook op Friesepoort…