Hey, I just swapped Modo to Maya and while I was doing UV's and assigning edges I got this shading problem. I'm not great with Maya so I imported the model to Blender but I can't figure out whats the problem. I tried to render smooth and redo hard edges and I checked normals (as in the picture). What I am missing??? This…
Hi Guys, I´m very new to 3D and all this stuff. I watched a tutorial for Blender how to create a hat for TF2. I got it and I´m also able to export it for Team Fortress 2. The Problem is, that Hair of the Medic is in my hat, of course I can resize the hat and move it, but the there will be void between his head and the hat.…
I am working on a building in blender for a level I am making in unreal. I designed my trim in Quixel mixer using mask's and mega scan surfaces. I'm getting obvious issues are the seems. my biggest issue is lining them up and all. It is a uv problem, but could also be a design of my trim sheet's as well. Right now my mesh…
Hey there, im getting into PBR texturing and since i cant afford Substance painter or others i was planing on using the new Principled Shader in Blender 2.79, my question is that if it is possible to Texture 3d models there and then Bake the textures and bump maps for Unity or Unreal.
Hello , I sell 2 license of Octane Render v.1 and plugin to Blender ( 2.71 ) . I bought it for 500 euros. Im ready to sell it cheaper. Contact : skype force_44
Hi, when I import an image that has an alpha (i.e. a Cloud) to blender I can adjust the Alpha setting to create transparency. Though when I create an object and add a material to it, and try to adjust the alpha slider it just turns the object black. Anyone?
Hi, Dont dont know of thia is the right place to post. But I need someone to help me model guns on Blender 3D. I know there are many tutorials on this. But I am a kind of person who gets bored easily. I need live training from someone through skype. Please email me on bforgamers@yahoo.co.id thanks
so it seems you can't bake out procedural texture so they tile in photshop, which is a real painanyone have a solution here is a normal map I baked from the brick texture, but as you can see it does not tile properly, can't really be arsedto go through and fix a whole bunch of textures Its really dumb, because the…
Hello! Recently I've been learning about geometry nodes in order to create procedural landscapes, and have come across something I can't find information about elsewhere. When distorting a procedural image texture using procedural noise, the distortion isn't uniform across the surface. There is a spherical gradient of…