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baking tiled materials in blender

Ruz
polycount lvl 666
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Ruz polycount lvl 666
so it seems you can't bake out procedural texture so they tile in photshop, which is a real pain
anyone have a solution

here is a normal map I baked from the brick texture, but as you can see it does not tile properly, can't really be arsed
to go through and fix a whole bunch of textures

Its really dumb, because the  procedural material tiles perfectly inside blender

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