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Shading problem with Maya/Blender

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MoistMittens polycounter lvl 2

Hey, I just swapped Modo to Maya and while I was doing UV's and assigning edges I got this shading problem. I'm not great with Maya so I imported the model to Blender but I can't figure out whats the problem. I tried to render smooth and redo hard edges and I checked normals (as in the picture). What I am missing???

This is in Maya


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