IMHO as soon as you do a boolean, you no longer have clean HS topology. I think retopo really could be the best option. Some examples https://cganimator.com/3dsmax-2021-3-retopology-modifier-quick-start-part-2/
This contest is an interesting one, isn't it? Those entering must challenge themselves in a number of interesting ways: You have a game with an extremely established art style, an art style wrapped around a time & place, and are limited in what you can (or cannot) create for this contest. The latter part of my last…
@pior - Enjoy Nemesis! I kinda associate frustration with that game - I remember thinking it wasn't a significant step forward for a numbered sequel when it came out... and then later I read that the devs were forced to make it as a stopgap while developing the true sequel, Code Veronica. Still, some nice elements in…
Great portfolio and environment design. Nice to see people using blender I still love it. Very highly promising if you have 2 years before graduation. Seen quite a few bad portfolios from people that claimed to have spent 4 years at college and not close to this. My issue, which isn't about the…
Hi! These strange times made me rethink some points of my life and I decided to resurrect idea, that was buried more than 2 years ago - single player, story driven adventure game. Better to try and lose, than not to try at all)) Project is a “bit” ambitious for me and will take all my patience and for sure all my spare…
I didn't use many of them but I can remember these for sure : jazz jackrabbit 2 level editor when I was 11 years old then Age of Empire (was it 1 or 2 I don't remember) map editor and of course roller coaster tycoon 1&2 :]
I explained that horribly.. basically. In my final model I want more than 2 planks on the bench, but I only want to texture 2 individual planks. What would I do if I had say, 4 planks on the model? If I have to put them in place before baking, wouldn't that mean I would have to UV map 4 planks instead of just 2?
I can't put my finger on it but I enjoyed 1 more than 2, even though 2 was more 'epic'. 1 felt like I could get behind the characters and story, in 2 most of the time I just felt 'what??' at what was going on.
Anyone know of any 3D paint software that supports the use of multiple UVW sets within the same material? I need to paint an un-tiled mask between two tiled color textures, for landscape blending in a game. Here's an example, created in 3ds Max: One 1024^2 color texture (rocks) is tiled in UV space 15 times across the…
I'm working on a game using Unreal Engine 4, Maya LT 2018, and Photoshop CC. My game lets you make your own character with different skin tones, clothing, and body size/shape. How can I add blood and gore to the game? Do I have to make new 3D models for each character model and clothing (which would make it take forever to…