Hi The Rookies 2017 has started so I thought this would be a great place for rookie artists to post a couple of images of your best work and a link to your entry. Good luck everyone, hope you win some of the $150,000 & Studio Internships on offer. https://www.youtube.com/watch?v=eaZUokrFVjA
In my opinion the best way to get started is to simply start. Don't worry about critique or the best path when you're just starting out, just do it; do things the wrong way, fail, learn from it. Critique is great but don't worry about it right now, advice I've heard a lot in the art world is: keep a private sketchbook that…
Hi my name is Chris aka cdoublejj it derives from my initials CJJ yeah i know cdoublej instead of cdoublejj blah blah, i heard this forum is where a lot of the pros hang and have seen some threads you guys seem to be pretty helpful and experienced. I read the noob sticky and i must say that I am a dick and understand why…
Finally getting a chance to start work on my tiny mech character. He is similar in size and weight to the smaller Mech characters in Warhammer 40K. I'm going for a more playful approach rather than a serious take on the mech. Just getting a chance to block in the geo and get a rough rig in him. Working on some modeling…
I personally like UDK and have recently been learning unrealscript (similar to java). When you download UDK you get all of the script that goes into using the Engine as well as the extended UT specific classes (which you can learn from) and some complete UT resources which you can use to test things (don't worry, when you…
I'm aspiring to become a 3D artist. I've been doing modeling for around 6 months now and i want to find a job that allows me to learn more and become a better artist. I'm doing a video game design and programming course atm and can't really model characters yet. So the question is, how do i start a portfolio? What should i…
Hello all, I've been having fun and learning to model hard-surface objects with 3ds Max for a few months. Now that I've gotten a little familiar with 3ds Max, I thought right now would be a right time to try learning to model characters/creatures. It would be greatly appreciated if any could recommend me with any software…
Hey, I am mainly a Environment/Prop Artist, and I am inspired to start Character Modeling. There are some questions and advice I would like to ask specifically for polycount. 1. Do I have to be a master at anatomy? or do I just need to know the basic muscle structure? 2) Are there any good free tutorials or advice I can…
Hello! I am looking for some advice on where to start my career as a games artist. I have a fair bit of experience in drawing/sketching i have sold my art as backdrops, illustrated for educational books, studied it at college. I am searching forums for advice on courses, Hints tips & tricks. I am good with character…