About vertex normals, I asked that same question some time ago and figured out how to do it (in maya) http://polycount.com/discussion/125920/correct-vertex-normals-for-foliage#latest It was once in the wiki Eric posted but has been removed :'( :D About half way into that thread is how I did it with a dome for normal…
Hey Polycount, getting closer to finishing the project. I've had some big set backs over the past few days in the form of my project corrupting and my losing my scene! Thank god Unreal does such a good job with back ups else I'd be pretty screwed. So far, I've been refining my main shots, and playing with lighting in in my…
Just in case you're not aware of the current 3D gamedev industry situation: it's not good. Lots of layoffs happened which means you're competing vs. people who have a lot stronger portfolios and most likely more experience. Prop artist role is very rare, Weapons artist role is probably even more rare nowadays and the bar…
Hey there,i was wondering if anyone has had experience on how hard is it to get into the UK to work as a non EU citizen. I was about to get a job offer in Brighton but all of a sudden visa became an issue and i have a bad feeling that not being able to qualify for a tier 1 visa will put this job at stake. The biggest issue…
Hello there, I am using 3ds max9. I also have UEd3 which I would like to export to. I have a large land mass and I would like to blend 2 different repeating textures, grass on top, rock on sides. I also have a normal map I would like to add. Is it possible to do the following? Normal map, all the uv's in the 0-1 box. - map…
Besides the human study I've also been working on these 2 short little animations this week. It's nothing special, but I'd just like to share them. I'm starting to like animation. #1st Assignment: Pixar Animation Appearantly the guys over at Pixar are given 1 week for 1 second of animation for their feature film projects.…
What is Network? Network is an up-coming free-to-play First Person Shooter game set in its own unique sci-fi world. The game focuses on tight combat, a dense atmosphere, and high quality visuals. The game is multiplayer only, meaning maximum quality of the game in that regard bringing you pure multiplayer brilliance.…
Hey guys, I have just finished building my game in UDK and I have fallen at the very last hurdle. My game works fine in the editor mode but crashes in the packaged version? Upon launch I can play level 1 (aka my GFX movie) no problem, but when I go to launch level 2 (my udk level) it crashes with the 'BUILT with UDK has…
Hi All I am trying to put together a small team to work on a short project (~3 months). I am looking for: * 2 x 3D Artists * 2 x Texture Artists * 1 x Animators * 1 x Environment Artists Goals * Have a complete demo in ~3 months * Each team member will have substantial portfolio piece * Work as a well structured team *…
Introduction Hello. This project is a reimaging of a Skyrim alchemy workshop. Goals 1. Faster model production 2. Improve hand painting 3. Improve lighting 4. Create a new portfolio piece Planning 1. Gathering references 2. Basic block out (placement of main pieces only) 3. Create modular/tileable textures 4. Refining…