Hello again! I've graduated to the next level in my building design pipeline and I feel like I am getting closer to having a working flow. However, I still have some issues that I'm not sure how to resolve. Hopefully the wise people of this community can help me out! Let's begin with the objectives of my model. -The player…
[FONT="] So Wrong! Studios [/FONT] [FONT="]Our studio was created to both create games and to seek outsourcing work while keeping our team small in size. We don't want to follow the trend of seasonal layoffs where once a employee is no longer needed for a certain project would then be sent away. We want to keep our…
Hi, everyone I’d like you to meet Ethan Coldridge – a PI from the 1950’s alternative version of Chicago and a hero of the “Shades of black”. While investigating what seemed to be a simple case, he discovers a city wide (or at least he thinks so) conspiracy and starts a little digging on the side… and so his story begins.…
Do you want to work in a creative environment with talented people from all over the world? Are you eager to learn more and to develop your skills? Do you enjoy working on diverse AAA titles like Gears of War and Saints Row? Then Streamline Studios is the place for you! Streamline Studios is an independent developer and…
The 20-year old Alex is at the heart of the survival horror adventure Now the cat is out of the bag: The German Publisher TopWare Interactive announced at E3 in Los Angeles that "Sacrilegium" will be the next title from the company owned developer - Reality Pump Studios. The in-house development team thats responsible for…
I am a 2nd year MBA student planning on developing a career in game production. My current project is a sci-fi multiplayer mod for the Source engine called "Xenocide." Our concept art team is working dilligently to produce final model sheets for our designs so the time has come to add modelers, UV mappers, animators, and…
ALL POSITIONS FILLED! It's been a long arduous journey, but we're finally at a point where we have all our bases covered and all our effort is now focused on Kickstarter preparations. We are still always interested in connecting with talented people, but we unfortunately just don't have the time right now to consider…
Sure, that's a common enough sentiment that it has a name: impostor's syndrome. It's really, really easy to believe that your talents aren't that impressive, and any accomplishments you have are a fluke that could fall apart at any momnet. If you're feeling this strong enough that it's seriously interfering with your…
Yeah. I think that the bottom line here is: If you don't own the rights, don't use the property. It's really that simple. Whether you're earning money or not, you're still stepping on some toes. Anything that you do can impact the IP's value or interfere with the IP holder's plans. Even if they have none atm, you're best…
I haven't posted here in a long time and I'm not entirely sure this is the right place to be doing this, but I'd like to get some perspectives from others in the game industry. I'm not really trying to use this for therapy or anything. I mostly want to get an idea of if I'm alone in this and how others are dealing with it…