Right now my workflow has become a bit mired in what i'm hoping is needless camera pans back to the perspective view grid so that I can create new primitives to add to my scene. I'm wondering if anyone knows of a way to create a primitive a set distance from the camera, or to just get primitives created and add a specific…
Hey guys, Ive found this script https://pastebin.com/YEcQU0pA here http://www.martinpalko.com/create-smoothing-groups-from-uv-islands/ Sadly I need the script to give each separate UVisland a new Smoothinggroup. Instead of looking at the faces orientation and give out duplicates. For example if I have a box this script…
Hey all, I know the loft tool in max is notoriously tricky but I've been stuck trying to fix these splines for a couple of days now and could really use some help. I am trying to loft the profile of a skirting board and ceiling trim for a room however when I select the profile to be lofted along the path, they do not…
I am not sure why and what caused it, but max2009's dx9 shaders only send the "u" coordinate in all .fx shaders for the first texcoord set. VERY weird since I had this max versions working already, but something has caused it from working. someone else has the exact same problem, and its indepdent which .fx I try.…
Okay, To make things easier for all here is an image to briefly explain: I got the Iris to follow the path constraint, now I need the iris object to follow the surface of the eye ball and I don't want It to clip through the eye ball object. This is the video doing the wrong thing: Ignore the odd glitch were It returns to…
Hi there, i need to select uv island border edges and convert them to pelt seams in max 2009. I've googled/polycounted that topic and found a couple of topics on the subject, though none had a direct solution that worked. Is there a script i'm not aware of? If anyone knows please let me know. All best. EDIT: upon further…
This tutorial was originally on The Area. Its really hard to search through the area, and I had a few requests to see it again, so here is the youtube (aka crappy compression) version. Part 1 [ame=" https://www.youtube.com/watch?v=hy1O2uQbIzA"][/ame][ame]http://www.youtube.com/watch?v=W-9g-HUByvk[/ame] Part 2…
So I've been building a very generic looking sci-fi wall thing - style issues aside, I've run in to a big snag. I've tried all options, but I get the same result- messed up materials. As they say, a picture is worth a thousand words, so here's what happens : The top option totally screws up everything. Is there a way to…
Hi, i need set a initial state for my controllers and the Set as Skin Pose/Assume Skin Pose doesnt work in my cat rig. When i choose Assume Skin Pose the controller goes to 0,0,0. Any solution? Thanks
Stumbled across a fix for this. Changing the import/export settings of the FBX plugin never did yield a workable solution. The easy fix was to change my MAX system units to centimeters. This workaround was described in the Autodesk FBX plugin documentation, under the Troubleshooting section:…