Thought some people might dig seeing this come together, so I'll be posting WIPs for this new concept. Started digging in on the final when I get the time -- only a couple hours of real work so far. This part of the process involves a lot more than it looks like -- there are quite a few tricky perspective issues to sort…
Dude. I just fucked up. Uhhhh.... I thought those were links to separate steam keys, but the same copy of the bundle (like they do sometimes). Not three completely different bundles. Sent all three to my email. Immediately noticed my mistake. So, I hope it's cool to post the steam keys? The Binding of Isaac + Wrath of the…
We understand every art student has different individual strengths, experiences, passions, and ideas. In light of this, CGMA offers complimentary portfolio reviews for prospective and current students. This review will provide guidance to help you enroll in courses appropriate for your skill level while challenging you in…
*UPDATE* Here are some final shots. Please remember that everything from concept to post-production was done in 1 month by me. Also here is a link to my public dropbox where you will find an EXE file to install the level. https://dl.dropbox.com/u/59589536/UDKInstall-DM-LoadingDock.zip *ORIGINAL POST* I'm starting a new…
I assume what he meant was that big studios would clone their workstations from a master HDD, not through VM, so software management wouldnt be setup such that all workstations are just slaves to a master system. With that kind of setup you'd just re-clone the workstation if necessary. Correct me if I'm wrong here! Some…
The fastest way I have found to find the textures in all that crap is to simply use Windows 7 feature filter list with dimensions. Simply check all the sizes that would be a game texture. Copy all these files to a new folder and organize after size and delete every 1kb file. Yes granted you will loose some 1kb textures in…
I'd definitely model the arches separately from the pillars. The definition between the arches and the pillars is pretty well-defined in the concept - whether you make the arches one mesh or several is up to you. You can't link to an image locally, you have to upload it to somewhere like ImageShack or Dropbox. :) Not sure…
My own test project, a shader ball. I'm wanting to use a shader ball to replicate shaders from DDo (as seen in 3Do) in 3ds Max, tweak the workflow and materials and try to get something that is reliable over and over without having to do much tweaking initially. I'm trying...well wanting to build a VRaymtl with all of the…
Hey! Not bad :) There's a few small things that'd help that scene. 1) Put a bit more texture variation in 'big chunks' on the walls. Something to break up the repetition of the stonework. 2) Come up with something slightly bigger on the big open spaces on said walls if necessary. Right now they don't give off a very unique…
A start to something great! Weekly themes, as suggested by "_adamturnbull". It's real simple! Every week we will start a new thread with a "theme". You have the week to complete it (you can take longer if you want, but the thread won't be stickied anymore). Themes will be something easy that can be completed in a decent…