So I -just- bought substance designer since it was on sale on steam. A couple things(although not specific to ddo vs SD) 1. is everything really in 0-255 range? I know i'm very much in an "unreal" mindset but it really helps to think of images as 0-1 when multiplying, dividing, doing any math really. And it really helps…
I have collected a bunch of photo references which I would like to pay to have made into illustration concept art for a PC game. It will be for modern day urban fighting game based on a real place with contemporary human characters. No monsters, mechs, cyborgs, fantasy landscapes or worlds. I just need ordinary people in…
Hello! I am working on a Warframe helmet. I finished my high poly model in Z-Brush(4r7), then used Maya (2017) to Quad Draw new low poly topology. I cut and sewed all of my UVs how I want them and laid them out in a 2:1 space (2048x1024 is what I need). Then I squished them into the 1:1 square in the UV editor. The model…
Hi there I'm trying to get a similar output in maya of the c#code below: basicly I'm trying to create a second UVset and then move each vertex by a given vector, (u=0, v=1/vertexCount) in which vertexCount is a number of vertices. Each vertex v posision is actually offset by v=1/vertex count, so for 4vertex plane vertx's 0…
i found a bug. 1. create 2 boxes 2. link box 2 to box one 3. collapse box 2 to editable poly 4. attach box 1 to box 2. result: nothing appears in outliner. have to restart max to get it to work again.
Hi everybody! And I apologize in advance for my bad english This project for practising my current workflow. I tried to make some kind of cyberpunk stuff, but in some moment it turned into a sci-fi hallway I hope to get some strong criticism from you, guys, or any feedback, it would be really helpful I used 2k textures and…
Hello, I'm currently looking for someone who has knowledge in PMXEditor and MMD to commission a model I need of a character named "Camellya" from Wuthering Waves. The currently largely available one does not obey MMD's cell shaded light and the other is a PSK, and I don't know how to give it facial expressions or textures…
@justin: it seems that my school (art institute of fort lauderdale) is SLOWLY leaning away from demo reels. they just now started to tell us we wont be needing an actual dvd to send to companies anymore, because companies dont want them. generally, they like to have us make demo reels to show during portfolio presentation,…
I'm 6 shades of confused... 1) Where is the live area the 0-1 space in those images? 2) Which tank tread thread? 3) Are you trying to flip the tile outside of the 0-1 space or flip the UV shells. 4) What app? 5) Other then the red outline I don't see much of a difference in the images? 6) Anything that hangs outside of the…
i'd love a system like that, also maybe people could motivate their points so that would give some constructive feedback along with it. + only people serious about voting would vote or a simpeler version would be just top 3 votes in 1 topic 3 = 1 point 2 = 2 points 1 = 3 points and then add them up in the end