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Practicing

greentooth
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fullpinkdog greentooth
Hi everybody! And I apologize in advance for my bad english
This project for practising my current workflow. I tried to make some kind of cyberpunk stuff, but in some moment it turned into a sci-fi hallway
I hope to get some strong criticism from you, guys, or any feedback, it would be really helpful
I used 2k textures and 5.12px/unit td
It's about 50k tris in all assets
There is the final render in UE4:


Here is lighting only:

But first of all it was like:
1

2

3

But it looks kinda meh, so i renounce an idea and go along
Some pics of topology and UV's:
1

2

3


Some pics from zbrush and SP:
matrass

folding chair

gate

And all assets:
1
2
Also some creepy shit from some sci fi horror  : D

Thanks for your time!
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