Okay, so I made this render: And honestly, I like it but for the life of me I can't figure out how to export the texture maps to work with Renderman. I followed this tutorial: https://youtu.be/koNef0RHaMI But it doesn't work. My renders from renderman look like Playdoh. I tried Blender Eevee as well and it looks like it's…
Going through the comments on that thread, im not sure if how many were convinced of the sincerity of his appeal, which I think is genuine. Most were just wondering about what he could really do in his current position to make Marathon a success The other issue is that many gamers believe that their game language being…
I think that what made these oldschool community challenges special was the fact that they were somewhat of a niche thing. So even with the best intentions in the world, mainstream challenges cannot recapture that now that everyone is terminally online. Pwnisher alone has more than a million subs. There are still…
I thought I'd start a thread where we can share the more unconventional portfolio criticism we've all received in our quest to become toptier rockstars. Unconventional = mostly unhelpful and tongue in cheek trolling, many times condescending and at worst downright insulting and dehumanising with a total lack of empathy and…
Starboard Games LLC is an indie gaming studio comprised of highly professional and friendly people. We are looking for talented and dedicated artists and programmers to join us on our projects. You may find out more about us at: Starboardgamesllc.com If you are looking for a fun-loving team with mature, respectful people…
Are you passionate about video games? Do you want to keep progressing in an exciting, young and dynamic environment? Gameloft is looking for Game Designers to join mobile and console teams at our new Toronto Studio. Gameloft is an international developer and publisher of video games for mobile phones and consoles. Founded…
Thank you !! @RulazM Yes I Followed some tutorials about trim sheet worflow and lighting. I wanted to make use of trim sheet in my project so I followed the videos from Polygon academy , Game Texture and a paid tutorial called "Advanced Tiling Techniques for Environmental Design" By Alex Senechal. But even with this…
First remember the contest was suppose to be not just about doing a comic con character but also Age was a large component too the contest. 3 out of 4 of those entries you were shocked that didn't make it (minus young batman) don't have any age component to them at all. Even though some are great they didn't follow the…
I have Kismet set up with a Matinee with all my camera Q's set up and I am ready to export for editing in Premier. Problem is, when i play in editor it stalls at my player start point. Here are the tuts I followed in their order 1 [ame=" https://www.youtube.com/watch?v=MmlKpB5LZYw&feature=related"]How to make a…
I've been using biped and mocap data awhile now, and it works great for making game animations that usually are small loops and such that blend in-game for character animations. I have yet however, to find a good workflow for using mocap data to build entire scenes, like a pre-rendered battle sequence, using existing biped…