Hi! More detailed info in the PDF below! We from Innobrix are looking to spruce up our library of realistic Low-Poly models. We have 50 high poly models we would like to have modified. Now we are looking for a talented artist to help us in a way that the models stay visually similar but become more suitable for out online…
Hi there, I am looking to make a third person female protagonist RPG. I have several years of programming experience and am looking for a 3D artist who can model/animate. Making my own game has always been my passion, especially NSFW ones. I love to bring stories and ideas to life through Unreal Engine and am looking for…
Hi, i just joined Polycount... want to share my works here... recently im interested working on cartoony characters... :poly108: I wanted to learn facial expressions through traditional cartoon style animation. I chose Tantor from Disney's Tarzan. The result might not be as lively as the 2d animated version, but i learnt a…
Hi, I'm Daniel Mjelde, and this is a collaboration project with Erik Henriksen. I'm a modeler and texture artist that hasn't posted much around these parts, but I've been knee deep in the Source engine since GoldSRC, and will be doing two model versions and texture work. Erik is a great artist that I've been following…
I need help building a PC, as its my first build I need all the help I can get as well as get the most bang for my buck whilst having great performance whilst working in engines. This is what I have so far, It's probably a bit overkill so I need advice. Case: BitFenix Prodigy M MATX Cube Case - Arctic White £65 GPU:…
Hi, if I get it right you're looking for the imgTag name. FindItem looks for the elements not their properties. You need to write a custom function to do that, which runs through the whole image tag array. Here is a working code sample. rollout rolTest "test"( local bm_blue = bitmap 4 50 color:blue local bm_white = bitmap…
So, got started on a new material. Decided to tackle the typical gravel you usually see around parisian parks and especially Versailles. This is the kind I'm talking about: I've done a few tests before, but gravel proved to be a lot more difficult to get right inside Designer than I thought, especially this kind that is…
The warning stripes on front look a little strange with a bump, and the scratches have really odd bumps aswell, how did you do that ? id leave the stripes as paint, also the ones on the side have a odd relation between the red and the black, they are usually more around 50/50 in width Just take care about the drop pod…
Just curious what school this is for? My situation was a bit different, but our school just wanted a short portfolio of drawings to get in. With that said, it was extremely easy to get in. Just curious though, why goto school if you're capable of self teaching yourself? You have all the resources online to learn(tons of…
Although every animator has their own workflow: some rely heavily on the graph/curve editor; others animate by eye in a more traditional way(using the graph/curve editor more sparingly; others might be 50/50, I feel that anybody just beginning and learning the fundamentals of animation should avoid the graph editor and…