http://www.herts.ac.uk/about-us/events/2017/september/game-of-thrones-an-international-conference CFP: Game of Thrones – An International Conference - 6-8 September 2017 Looking for practitioners, actors, theorists, script writers to come and give a presentation. Or if you know anyone involved with Game of Thrones or has a…
hey ,my name is omar and i'm a self taught 3d game environment artist as almost every one in the industry i've got the passion and the love to environment art while playing AAA titles and specially open world games , i was spending hours hanging around in the levels and searchingfor teh details in the game and so i decided…
Hi everyone, I am currently building a modular kit for my game and ran into a problem with gradient texturing that I do not fully understand yet. My kit consists of many reusable pieces like walls, windows and especially floor tiles. The floor is made out of repeating units, for example 1x1m, 2x2m or 4x4m tiles that are…
http://www.xboxyde.com/stream_3231_en.html This is an Xbox Live Arcade game called Space Giraffe. Apparently it's made by Jeff Minter, the same guy who made the xbox 360 music visualisations. I saw this trailer and thought it looked awesome! It reminded me of the hacking scenes from the movie Hackers. At one point in the…
[FONT="]Hello everyone! [/FONT] [FONT="] [/FONT] [FONT="]Just dropping by to say we need an environment concept artists to help your 2 currents environments modeler to work on the first in game city. It will be a medium size arid type city build around a colonial spaceship stuck between 2 mountains. The town is…
Articles like this are the same BS that was out 2 or 3 years ago saying console gaming was dead and everything would be on smart phones/tablets and that no one wanted home boxes anymore. And then the PS4 and Xbone came out to the most successful console launches ever, selling millions of units, and they were sold within a…
Well the idea behind it comes from about 8 years ago when I first started looking into game development, I designed and planned out my first story and it sticks with me as a game design today. Its a very well established story by now and the symbol since the first doodle hasn't changed a whole lot. I feel its the perfect…
Hi, my name is Daniel Luu, my team and I are in the process of making a 2.5D fighting game. A 2.5D fighter is a game such as Super Street Fighter IV, where the characters are 3D but the gameplay behaves 2D-like. We are looking for modelers that will make some models for fighters in the game and possibly some stages. We are…
Hi all My name is Lukas Chrapek and I am Lead Artist in Fatbot Games currently working on game Vaporum I am one of the four guys working on this game full-time. I will be sharing here some pictures of enviroment, characters, props, etc. All visual is done by me and my colleague Tibor Repta. My responsibilities are all…
Some updating on the atlas, axis , fixed cervical vertebraes to have the correct number of vertebraes, ribcage , sacrum and various other parts which I'm still learning the names of.