Hey @FMNOOR , thanks for the response. I haven't tried using a proxy mesh yet, I'll give that a try and bump the thread with an update. What I was trying to achieve was a rock bursting through a wood panel. I modeled the breaks into the wood panel, so that I can hard weight the pieces to their own joints, so before the…
Hello, I decided to make illustration for Camille. I also update WIP in Twitter@ulg_ Twitch ulg_ Pixiv ulg deviantArt ulggg References. この上なく弱き心 Camille Story | League of Legends Universe チャンピオン紹介: スチールシャドウ、カミール - リーグ・オブ・レジェンド | LoL JP チャンピオン開発エピソード:カミール、スチールシャドウ - リーグ・オブ・レジェンド | LoL JP Camille League of Legends | wikia…
Hello everyone! I'm new to polycount and this is my first time ever participating in something here. I lurked last time when this contest was held in 2014 and it looks like a lot of fun, so I decided to join! Since, I don't have much experience with character design, I just decided to reimagine an already existing skin for…
Cant agreed with you. Most of those tools can be found in Maya too, the only new and powerful tool that nobody else have is MeshFusion. For me that the only and main difference between Maya and Modo. Other stuff is pretty similar. Here is the pretty proper way of modeling in Maya 2013. [ame]…
I've included two FBX files exported from Modo 701. One in FBX 2010 format and the other FBX 2013 format: https://dl.dropboxusercontent.com/u/52401794/sphereAlpha_2010.fbx https://dl.dropboxusercontent.com/u/52401794/sphereAlpha_2013.fbx It is possible to export vertex alpha values in Modo, however you must use FBX 2010 as…
Hi! This is my first time posting here oh boy... I'm Becca, I've been playing league since season 3 and I even participated in the last contest back in 2014, boy how time fly's! Every year I look forward to holiday themed skins, particularly the Valentines ones (Last years group made me so happy.) When thinking about who I…
Hi Everybody! With X-mas coming up and all, we thought it would be the perfect time to give something back to the community who have provieded us with so much invaluable feedback and suggestions! Therefore I´m proud to announce the "Quixel Winter Games of 2014"!! (Patent pending) All the games are made up by and judged by…
Hello, longtime Maya user, but only recently I've started working with VRay at my job with a few hiccups so far. Need to learn/improve with VRay as I need to reach super realistic renders of server hardware and related tech (which due to work I can't show) I'm used to going back and forth in Maya, tweaking materials,…
Name: Altered State trailer Version: 1.a Compatibility: Film file- (note needs xvid codec) Description: Film trailer that comes in at 640x480 and is 1.52min at 6.12mb Comments: Screenshot: see below Credits: Brad Stewart for the music Homepage: http://www.planetunreal.com/alteredstate…
I know many might disagree with this but after watching both the MS & Sony Conferences, I'm struggling to see the appeal of PS4/XBO as they now enter their 5th year. The games no doubt look great, but now it feels like we're entering the stage of continued sequels/recycled ideas, and no risk taking gameplay. Basically, it…