I'm trying to get better about posting WIPs of my projects. Currently on the block out stage, starting on secondary forms and details/ dents and scapes soon.
Want to share my work,just started studying game assets modeling and texturing https://www.youtube.com/watch?v=xP-QHQv7Uac Concept by https://www.artstation.com/aksik
Hi. I want to ask you how to do a similar effect in Unreal Engine 4? Is there concrete lesson about this? Lesson or lessons about the techniques used in this FX
Hello everybody! This is a lookdev of some objects that I am working on. Very inspired by Skills Up School students' work. Hope you enjoy it. https://www.artstation.com/artwork/3qq91A
Hi, I'm the biggest fan of Dishnored art style, so in free time I decided to create something similar to it. Here are the results: Ofc, poster painted by Toulouse-Lautrec :)
Hey everyone! I wanted to showcase this little project I just finished a few days ago. It is based on the concept art of a friend of mine "songoanda" You can find more images here: https://www.artstation.com/artwork/1n8QOe Cheers! model
Heya Polycount! Finally got around to texturing my swordtember sculpt. Feedback always welcome. Check out other screens and closeups on Artstation: https://www.artstation.com/artwork/YeRY0X
Just started working on this Chest and was hoping to get some progress feedback and suggestions. I am new to Polycount so I apologize if I am posting this in the wrong location.