Hi. I want to ask you how to do a similar effect in Unreal Engine 4? Is there concrete lesson about this? Lesson or lessons about the techniques used in this FX
After completing the tutorial linked by totemfox, you can render sequences from it, and make it to be a flipbook. Then Inside Unreal, you would just use a combination of billboards, and the flipbook node in the material editor.
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Is that Tutorial just for you