I'm trying to make a character using the UE4 mannequin rig, but I cant seem to get the translation retargeting right. Heres how it compares to the mannequin. The bone hierarchy is the same, and Ive used the same skeleton. Ive gone and done the suggested tranlation retarget options in the ue4 documentation…
This might seem like a weird question, but I REALLY want to get in touch with the inactive member @Drakon (http://polycount.com/profile/discussions/Drakon). I don't care if it's through PM, Skype, email, etc. but I have no idea how to go about this, and I'm fairly new. Any idea where he may have left some contact info…
well, i don't give a rats what anyone else says, i enjoyed it. yes, jennifer garner is hot, but damn, there was some good fights, and some neat FX and it's not every day you get a guy who has snakes pouring out of his spine...
So I was working on a normal map base for a texture this morning, and I want to get an AO map out of it - but I have no idea if its possible with floating geometry (see below!). So whats the best way to deal with this? or is something simple :P Thanks for any help!
Hi I'm kinda new to Marmoset Toolbag, but I'm having a problem getting my textures/materials to show. I've exported the model out of 3ds Max with all it's materials - both FBX and OBJ - but neither load up the textures when I import the model in. Even importing the MTL file via Material doesn't do anything. All the…
right i moved to edinburgh about 7 months age but for various reasons only really moved here (heart and soul) in the last month, ive met alot of people through work bubble but im used to a large group of get together to mess about freinds outside of work. just wndering what other people experiences are in moving…
there must be one I had a google but results were vague i want velocity information for my awesome post shader idea - i don't mind if I have to write some code to get it but confirmation as to whether I can or not would be nice. anybody managed it?
Hello. So, I posted a similar thread like this a few days ago. I apologize for the strong similarities. I've managed to progress further, thanks to Klunk's code. But, I'm running into some more trouble that I unfortunately cannot resolve. I've already looked into this for several hours, and still cannot get it working as…
I also feel its more to do with realistic style, open world games since its adverts from those companies that tend to use this term a lot more than others. I don't know why they use them and it still makes no sense since all you're really just doing is what it takes to get the job done. You probably don't even get to work…