Does anyone know where I can get a .smd exporter for Maya? Everything on google leads me here: https://developer.valvesoftware.com/wiki/Maya ...But the link doesn't work. Does anyone have it and can send? Or know where else I can get my hands on it??... I think its the first time a search on even cgPeers hasn't returned…
Is it possible to export curves out of maya as paths that can be read into photoshop? I know the reverse to be true getting curves into maya but I want the other way round.
I guess you could use alembic to export out the animation, that way you don't need to worry about the weights. But that's assuming you're not gonna export to the Marmoset viewer
Hi All, I am clearly doing something wrong. I animated a simple walk through inside UE4. In the sequencer everything looks fine. I go to export the animation and hit the render button and the preview window doesn't move and doesn't even show the what the animated camera looks like, its like another camera? I am totally…
Hey all, I just ran a quick search and didn't find what I was looking for so I was wondering if anyone knows where I could find a shockwave exporter for Maya 8.5. I keep on hearing that they don't make it anymore? Is that true? Thanks in advance!
hello, i've created a script for 3ds max. a batch export/render. i donrt know if its usefull. eg settings, formats, ... some idea's? c&c welcome! http://www.scriptspot.com/3ds-max/scripts/batch-exporterrender
Hey all. Just wondering if there is a way to export the collisions that max can auto generate in reactor so that I can use them as as collisions for UDK? I know UDK can auto generate collisions, but I want to edit them so I figured if I could get the reactor collisions into the viewport (convert to editable poly) then I…