2012 release? Not likely. My prediction of Blizzard's upcoming releases would be some like this: * mid 2011 starcraft2: heart of the swarm * mid 2012 starcraft 2: protoss campaign * mid 2012- early 2013 mmo announce (I believe they said that they would announce the mmo 2012 at the blizzcon that just ended) * Late 2012-…
Schell Games is a highly talented group of artists, programmers, producers, and game designers led by game industry veteran Jesse Schell. We're the largest full-service education and entertainment game development company in the United States. Since 2002, we've worked with world-class clients and partners to create…
I have an annoying problem that I for some reason just can't get my head around. I have installed 3DS Max on my new SSD, and was doing some modelling, and then ran into the problem that the gizmo doesn't go into the center of my selections, whether it is subselection of vertexs like below, or selection of objects. It's…
Hey Polycount, My 3ds max has ben working perfectly and for some reason now the scale tool in the UWV unwrap doesnt constrain the proportions anymore which is a pain in the ass. You have to have ninja like accuracy to drag it in a perfect diagonal line which sucks haha. I have tried looking for some tick boxes regarding…
Been using your a few of your tools for quite some time now, and love the modularity of the toolbar (adding 3d party scripts to the mix would be a cool feature).. however, the newest version throws me an error everytime i start max (2012): -- Error occurred during fileIn in #C:\Users\snj\AppData\Local\Autodesk\3dsMax\2012…
you have to name your textures correct... texturename_u1_v1.tif texturename_u2_v1.tif if you have more tiles... you have to name them _u3_v1 and so on... you cant name them different... head.tif and armor.tif wont work... and use tif files... mud works best with tif... you could also use a different shader... mudbox 2012…
I have sony a6000 24 mpix APC-s camera with default kit zoom lens pz14-50. Photogrammetry have always been so-so an softy with this camera. Chat GPT tells me it's a soft lens and uses only 60% of matrix resolution. Which surprises me because I always though its sensor resolution mostly . Chat tells me all those boke ,…
Apologies for the long title. Does anyone know how you switch off seeing polys that are facing away from you? I'm trying to work on an indoor scene, but it's a PITA having the inside scene be unviewable when the camera is outside the scene.
Hello, I'm in the process of educating myself in the texture workflow process in Max I was messing around with this Starwars Bike a friend had emailed me. The texture seems to not be applying itself properly I'm not certain what the issue is I've tried a variety of things but I can't find a solution could I get some help…
I am texturing a uv-unwrapped model using viewport canvas with a vray material already applied, I manage to create an initial 2048x2048 map on the diffuse channel, apply some texture using the brushes etc, and when I right click out of the tools I get the options on how to save the texture I just applied, I select 'Save as…