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3ds 2021 max texture distortion

 I'm in the process of educating myself in the texture workflow process in Max I was messing around with this Starwars Bike a friend had emailed me. The texture seems to not be applying itself properly I'm not certain what the issue is  I've tried a variety of things but I can't find a solution could I get some help properly texturing this object? 
I've taken a look at UV's and it looks like that the textures do not match up with the Bike when it is unwrapped. Is there any way to quickly adjust this? 
I've attached a mediafire link below 
Here is my issue: 

What it should look like:

File: https://www.mediafire.com/file/9mrjjv11vffilq1/STAP_Speeder.max/file


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