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Technical Talk
3DS Max 2012 - Don't want to see polys that have normals facing away from me
Huw_Dawson
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Huw_Dawson
Jun 2011
Apologies for the long title.
Does anyone know how you switch off seeing polys that are facing away from you? I'm trying to work on an indoor scene, but it's a PITA having the inside scene be unviewable when the camera is outside the scene.
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Sean VanGorder
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Jun 2011
Right click on the object, go into the object properties and check "Backface Cull". Should do the trick.
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Huw_Dawson
Jun 2011
Awesome! Thanks.
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