Here is a tool made by Dan to improve the workflow of the game building With this tool you can: - Cap FPS - Show Performance Graph - Transfer thing into folders - Control and Find Groups - Select all similar deselect - Copy and paste things -Take Screenshots https://youtu.be/Ub94EcNfGwA
Hi everyone! I’m seeking a new role and would appreciate your support. If you hear of any opportunities or just want to catch up, please send me a message or comment below. I’d love to reconnect. #OpenToWork About me & what I’m looking for:💼 I’m looking for 3D Artist and Character Artist roles.🌎 I’m open to roles worldwide…
This is a great start! This could use a little personality, you can tell a little story with something as simple as a bouncing ball, and thus engage your viewers (and yourself!). Think of the simplicity of the Pixar logo animation with the light jumping on the ball, the shapes and scene are as simple as it gets, and yet it…
Hey hey, Been futzing about with high poly modeling and when I go to render my am. occ the floating pieces in the highpoly cast shadows. I was told by vahl that this can be disabled by enabling "front face casting" in the mental ray settings. However, I can't find this in Max. (Max 2008). Any ideas?
Round up, round up, ladies and gents. It's Friday and it's time to re-cap with what's been happening around Polycount and other communities this week. A bunch of cool art from our very own talent pool, jokes, some comic related art over at ZBrush Central and some CGHUB goods. Put on your bibs because it's time to feast…
At four this morning I awoke while my brain was in the midst of reassessing my life. Nothing unusual about that. It used to be, when I was a cub, that assessments would happen every few years and be cursorily dismissed. Aging acts to bring on assessments more often, at first when a life crisis breaks in on the fantasy -…
Hi There SMG Studio (The team behind One More Line and OTTTD) are underway making our next game but we need help regarding asset production. It's a car game and we need about 40 cars modeled and textured. We've already had one made in the style we're looking for and you can find the example attached. This is a paid per…
I work in Arch-Viz and use CAD software on a daily basis. I've never used SolidWorks either but I am pretty familiar with AutoCAD although my primary software is something called Vectorworks. As I said, I can't speak for SolidWorks, but put it this way, if someone told me I could only use AutoCAD or Vectorworks to create…
Hey guys i was wondering if there was a way you could have a decal that has an emissive and can cast light on things? Like an emissive for a static actor but just with a decal?