K gunna try and do as comprehensive a crit as possible in the short time I have to post: I would get rid of distracting transitions and intro's, just show your name, contact details etc as fast as humanly possible, or even just save all that for the end,. Parkour scene: I would REALLY avoid obscuring the animation in any…
I know that there have been newer versions of Blender since I asked my last question on here. But, I'm still sticking with older Blender until I have a good reason to change - maybe after receiving an answer on here I'll have to look into that. I've been trying to look for ways to get the ID process of another program open…
should i get a wii or a ps3? i don't have any idea about any of them, only youtube videos. tell me what you think? i think a wii would be a cool choice, but let me know what you think please.
hello. i'm using the "normal bump" slot in max material editor. for some reason i'm not getting the normal to show up in the viewer or the render. i've never used the normalbump slot in the material editor so....anyone know what i may be doing wrong? thanks
Hi, I just started using Zbrush a few days ago for the first time and I would like to know how to get better at using it and growing my skill. What are some good resources for studying things like anatomy, form, volume etc. What are some good exercises I can do to gradually improve my skills? How should I, someone who's…
Hello there! So I have both HP and LP models as you can see in below: High Poly: Low Poly: But when I hit "bake" and then when I hit Preview button to see the final result, I do not get most of the details in my preview: As you can see, There is no Stripes, Helix, And those Edges at the final result! What is the problem?!…
See the way the edges of these ribs are kind of wavy looking? I don't want them mechanically straight, but certainly more so than this. My method for getting the edge I have is by running the DamStandard brush with zAdd along the upper edge, and then cut right beneath with zsubtract. I use the lazy mouse to steady things a…
i have this maya file with a highpoly and a lowpoly , all of them i deleted non deforming and regular history, freezed all transforms , but for some reason the file keeps getting bigger and slower and i cant use it to work like this , what do you guys think it could be ?