Intro What's up everyone - browsed the forums for some time, haven't posted much though until now. I graduated from college within the past year (associates), and am focused on landing an environment artist position. I will be attending GDC come March, and I want to have a fresh main portfolio piece on my site since it's…
Blue Isle Studios is looking for a fast and exceptionally skilled environment artist to join our team. Your focus would be to create an immersive atmosphere for players while remaining conscious of polygon limits, draw calls and fillrate. Your skills and responsibilities would include modelling, texturing, lighting,…
Hey guys, Over the last while I've taken my hand to Maxscript and started development on a plugin, that hopefully will allow environment artists to have a much smoother experience with exporting their models to UDK. The reason why I created this Toolkit is that often I reuse my modular pieces to develop my full blockout…
Forge alternate worlds that deepen players' lives! We're a game development studio based in Los Angeles, dedicated to the idea that online games can deliver deeper, more meaningful experiences. We’re looking for a versatile Lead 3D Environment Artist to Join the Palia team! Expectations and Responsibilities: Lead the…
Noth I don't do much of a character modelling lately , more of environment stuff: walls , rocks , tiling surfaces , etc and use Zbrush more like a manual touch to SDesigner. To fix taste related things. To weed out some obviously procedural looking things like slope blur produced erosion or curvature edge masks. Once…
Snapshot Games was founded in 2013 by award winning game designer Julian Gollop, best known for his work on the original X-COM series. The company’s first title is the critically acclaimed Chaos Reborn, published in 2015. Currently, we are developing Phoenix Point, the spiritual successor of the original XCOM. We are on…
Hey everyone, I'm in the third year of the college and studying to become 3D environment artist for the video game industry. I have been applying for the internship which I got rejected from ALL of them. I will really like to know what I'm doing wrong with my portfolio. Is there any project that I should remove from my…
Hello! I’m Joaquín, a 3D Artist with 8 years of experience working
in the game industry. I specialize in environment and prop creation. I’ve primarily
worked in realistic Sci-Fi Unity games but i've also been employed for
stylized/lowpoly work. I am available and looking for remote work. I’m open to work
in part-time,…
Hey PC! We're looking to fill a few roles at the studio! Job description below. ( Must already be in the US ) Senior - Mid level 3D Environment Artist / Generalist Blind Squirrel Entertainment, Inc. Santa Ana, CA, USA Job type: Permanent Job Description Blind Squirrel Games is looking for a talented artist to join our team…
update- 4-21-10 finished my wall pieces. gonna start working on the plant life tomarrow. see the end of the post for more new stuff. I've decided to start a new environment. I'm hoping to get more into zbush for this environment because it is very organic. here is what I have done today. crits welcome also if you know…