Here’s another update for this week. :) I’ve spent some time iterating on the rocks, with the goal of making them feel like they belong to the same environment. I focused on keeping a consistent shape language and making them read as if they were formed from the same type of rock, inspired by my reference. The idea was to…
Hi. Just found your scripts on gumroad and decied to write a feedback. Your scripits works only in newer versions of max? I mean for 3ds max 2013 when Im trying to use "ContextSensitiveBevel" on edge I've got this: Could you do something to improve compatibility? And of course InteractiveQuadChamferMod doesn't work at all,…
Man, you have to ditch the flash on your website right away. Its particularly awful imo The images rotating through on the home page with no way of you to freeze it makes it really hard to look at your work. Also, you need to make clear what area you specialize in on your website. If your a 3d generalist say that, but I…
With sculpting I find that hiding vertices is quicker than using the masking brush. So you tab into Edit mode, select vertices, hide them, then tab back into Sculpt mode: only the visible vertices will be affected. Some relevant default keys for Edit mode: * H = hide selected * Shift + H = hide UNselected * Alt + H =…
I think everything is looking really good. I second what Dekard said about the textures made from the Ahern book. They stand out right away to anyone who knows about the book. On the technical side I get an actionscript error that pops up when I go to the home page: I'm using Firefox, if it'll help out. Not sure if you're…
After creating a curve brush that uses Tri Parts, Weld Points, and Stretch, i resulted with this but...I find it odd that the size of the cards created from the curve brush doesn't quite imitate the size of the actual brush size displayed. Anyone know a resolution to this?
Hello guys. I know autodesk made some weird moves with the fonts sizes. And the main pain is the font size on the shelf icons LABLE. The text is tooo small for me, way smaller than in maya 2015. I was looking for some time for solution. I would be gratefull if some one can help, how to change font size on these self icons…
In general, the site elements feel rather big - with half of this PC's screen being consumed by the flash banner, it feels sort of wasteful. Especially as it doesn't link anywhere (the images could link to their asset pages, or back to home for instance). You've made the site 1024 pixels wide. This means that on older…
Greetings! We are developing a premium browser-based 3D configurator for fiberglass swimming pools and are looking for an experienced realtime technical artist / game-ready asset specialist to assist with optimization, retopology, material conversion, and realtime rendering workflows. We need someone who specializes in…
This will save you hours of frustration. There is a lightmapping issue in UE4 that can't be resolved no matter what you do. It means modular seams on clean pieces will give shading errors. No amount of fiddling with lightmap UVs will solve it. It's a known limitation of the engine and is stated by Epic. Another trick is…