Hi guys, I'm currently working on huts concept for one from my previous character. It would be a hut for an alien survivor who is living on medieval earth and pretends to be druid or protector of the forest. The character is inspired by Slavic mythology. I quite like this character, so I decided to make a home for him.…
soul: first off, you're my favorite modeller alive. secondly, I recon the feet are too long / wide in general. I remember when Ror was doing a medieval model and I suggested to him about making the boots more slim and the addition of spurs might look great. Maybe I've got something against big boots like that but I don't…
@coots7 I'll be revising the UV Sizes and spacing but they should be fine. @DWalker Yeah I see what you mean I'll up it to 8. Thanks for all your input guys! * Update * I've adjusted the UV's & made the barrel 8 not 6. looks a lot rounder now. finished Modelling, 1. Medieval Crossbow - 853 Tris (Maybe a Bit High, But I…
yeah im using maya sculpting tools. and yeah the well might need to be adjusted. the bucket is a bit big and on the high polly version the sides of the well are thin. but the in the high polly one that's just the skin for the low Polly well. i want to set it up so it works well in a game. once i get the basics down i will…
Krynn72: Not too sure what your on about tbh. The textures used on the ramp are flag stones, using the same texture as the rest of the floor. This is a medieval map. mLichy: Played to be balanced, but no point in testing for glitches/ exploits till the art pass is done. Talking about art pass, this is what I've got so far,…
In my imagination, Atlantis sits right in the area where the Great Meteor Seamount is along with the other shallow peaks that come up to within a hundred feet or so of cresting the Atlantic. The Azores are nearby as well and so I figured that Atlantis spent most of its medieval and modern history as part of Portugal. The…
Unfrozen It's been a while since the last update, we've been busy with assignments and we're currently working on our second game projects for school. But watching Tor Frick work on his medieval town triggered a spark of inspiration and I feel it's time to put my back into it and finish this project. The larger…
As a matter of fact, I have no idea what any of you are saying. No Elcomprenday Essay. My goal is to make an asset using 3d Max, like an art directed medieval building or props. Proof of the hard working, indigenous man working of...wherever. Thanks for the thoughts and kind regards though, I know you guys are trying to…
Looks pretty great, especially compared to a lot of other recent graduates who have posted here. The only issue I see from an employment perspective is that a lot of your work looks very similar - low detail, cartoonish fantasy/medieval stuff (except for the dog, which is more detailed). This means that companies who…
Hello again! I've started another personal project to practice some more hard-surface after many previous projects focusing entirely on organic assets. This time I've been very inspired by medieval scandinavian towns and wanted to work on, what I find to be an interesting arched house. Below is my reference board This is…