I believe newer versions of PS have improved the stabilization compared to CS6 and older, but like monster said; Clip Paint Studio (aka. Manga Studio) is the best app out there for linework.
goddamn thats a cool idea.. ditto on the mini tut! edit: ps can you share a little about your render settings in the last couple shots I like the look a lot
He's just holding his dog and crossing out a rock on the white board. It makes perfect sense. PS: This game is an instant buy for me now, cant wait till I can!
Here's me Rockin' with Pink Floyd! Now I wonder if PS work this bad should be considered a bannable offense ;) ... but seriously, first-thing-in-the-morning hangover pics are just not flattering! -DK >^..^<
[ QUOTE ] PS. Close your eyes when listening to the first clip. Who knew that Kermit the Frog was such a techie? [/ QUOTE ] I was actually thinking he sounded more like Marvin the Martian.
just wondering, did you accidently mispell p4 with p3, or do you actually have a p3, also with all that impressive equipment,i would imagine that you be able to afford a chair
Hello I am a student and I am beginner with marmoset. I have a problem with the triangulation of my mesh. It doesn't come from the lights, neither of my object done on zbrush, I do not understand at all, could someone help me? thank you in advance. Ps : sorry for my bad English ^^
I'm working on a med poly model of a Desert eagle. It's sitting at 2000 tris atm. Model is still being worked on. The rear part of the gun hasn't really been touched much. I'm going for a FPS model. Any feedback will be welcome. Thanks PS. what kind of polycounts should I be shooting for with today's FPSs?
Hi everyone, I need to create a piece of a raw meat for a hunters kitchen scene. I need an advice on how to texture it in a best way. I imagine this pipeline: get a photo of a steak from the top, create a mode, apply diffusr fro a photo an create a normals from diffuse in PS. Any advice?
Hi all , This is one of my first guns that worked with High to Low poly method. I would love to hear what you think of it . Any comments and criticism would be appreciated. Totaal tri's 2030 , made in C4D , Xnormal and PS CS 3. I also want to thank racer455 for his great tutorial !