Its been a tough ride into the game industry, but heres the first professional work I've done for a small indie game studio in Halifax, Canada called Red Meat Games. We recently launched a horror (VR) themed game made over the course of 10 months called Bring to Light on Steam. The art style is hyper realism, with a bit of…
hey there everyone - wanted to post a couple renders of this imagined environment I was working on before I totally lost steam. I originally intended to push it much further with more detail and localized lighting character, but I'm losing creative interest too quickly to do that right now. time outside of Work is…
Hopefully this isn't anything as useless as a "Maya/Max/Modo/Blender?" discussion. I'm basically looking to replace Photoshop, and I'm completely lost as to what would be a good alternative. My pipeline as it is no longer really uses Photoshop. Between ZBrush and Substance Designer/Painter, coupled with the fact that I'm…
1) In regards to creating armor around models that haven't been released yet, you can (most likely) use GCFscape to extract the model you want, and convert it into a readable file format for your modeling program. It's probably not as clean as having the source files Valve offers, but it is something you can do for all…
I love Feng Zhu for his design work - however I think his concepts are notoriously difficult to nail. There's a certain dynamic motion in his work that makes matching them very difficult. Some of my favorite Sci-Fi work in the past while has been: http://www.ilyanedyal.com/bladerunner.html Ilya Nedyal's portfolio. Blade…
Hi Polycount, I'm calling this project complete. I've spent the last week or so re-rendering some of the main highpoly and lowpoly elements that make up the Basilica Administratum building - the main focal point and catalyst for this scene. I wasn't happy with how I'd present them on my artstation page. I've also re-lit…
I'd like to learn how to play a MOBA one day since there seems to be 3 new games in the genre released weekly, but the community of every one I've tried is awful. I remember back with Dota 1 in WC3, you were instantly kicked/banned from a lobby if you had a downloading percentage next to your name when joining a lobby…
Don't Starve looks nice! I wanted to play it when it came out but never got around to. I think I got it on Steam. I agree on the abundance of green, it's a bit too much right now. You're right Snader, the detail/noise of the line art is still inconsistent, I'll see to that. Same thing for the ground, it's pretty much at…
source automatically searches for vtf/vmt files in game/materials. and searches for model files in game/models. so when he writes: cdmaterials "models" source will look for his vmt in: game/materials/models but unless he has placed his vmt in "materials/models" and his vtf in "materials/models/tv_mat" then his current…
I was hoping to get some insight from a graphic artist. The reviews I've looked at are somewhat meaningless to me as the "Real world" tests test things like virus scanning and backing up steam games... Most reviews state that performance will varry between application and since I'm not familiar with how…