Hi Polycounters, I've been working away on this scene for far too long now and am looking for some feedback and critique as I finish it off. I've built an environment that is based upon Games Workshops' "Cities of Death" model kit in UE4 I initially intended to build just one of the buildings, but it has grown into a scene. I've tried to make something that's representaive of that over the top claustraphobic/steampunk gothic style. There are a few lttle errors that have to be ironed out (a few screwy normal maps) but anyways here are a few shots. I've posted some more detailed breakdowns of the highpoly/lowpoly meshes on my artstaion page (check my signature), so feel free to check that out and let me know what you think!