Its been a tough ride into the game industry, but heres the first professional work I've done for a small indie game studio in Halifax, Canada called Red Meat Games. We recently launched a horror (VR) themed game made over the course of 10 months called Bring to Light on Steam. The art style is hyper realism, with a bit of mixed Lovecraftian stylism in the art, jump scares and puzzles. We also have some cool tech features like a heart rate monitor for an interesting game experience.
Although I did a wide variety of art tasks from lighting, occlusion baking, bug fixing, vfx, etc- here are the levels I was directly involved with.
Artstation Post-
https://www.artstation.com/artwork/k0gP2https://www.artstation.com/artwork/X5mRw![Image: https://us.v-cdn.net/5021068/uploads/editor/hs/7btdvdzkaeia.jpg](https://us.v-cdn.net/5021068/uploads/editor/hs/7btdvdzkaeia.jpg)
![Image: https://us.v-cdn.net/5021068/uploads/editor/cd/jgtb0zseker5.jpg](https://us.v-cdn.net/5021068/uploads/editor/cd/jgtb0zseker5.jpg)
These are the few screenshots I got with a few quick play throughs, I'll be posting more individual art tasks I worked on in time.
Heres a link to our game:
https://store.steampowered.com/app/636720/Bring_to_Light/Thanks