Hi Everyone :) This is my two part tutorial for creating Standalone Game Launcher for your UDK Games. Description: This tutorial guides you on How to Create a Standalone Game Launcher for your UDK games from scratch. You will need Visual Studio 2010 Express edition or any other edition to follow this tutorial. Ist part of…
Hi we are a team of small developers.We are creating a small cinematic video trailer.We are in need of atleast 1 or a small team of freelancer who can create vfx in unreal engine 4 and Houdini.Basically we will need the vfx in unreal engine 4 since we will be preparing the trailer video inside unreal engine 4 but if…
I SUCK at rigging. Plain and simple. I use maya 2008 and I have watched the DT training video at least 3-4 times and my characters never work. My clusters always disappear when I delete history (as the video says), joints will not deform properly even though I have oriented (spelling?) them, paint weights to verts for…
Just saw http://www.3dmotive.com/product-creating-terrain-with-udk but i cant spare the 15$ right now. Anyone know any remotely similar tutorials? Mainly on the whole lighting and rendering settings.
Hey guys, I've been lurking around on the 'Monthly Noob Challenge #x' and I like what I see. I love the idea of honing your skills with a challenge, but I have a little problem... I've yet to create an entire game ready scene and I have no idea how to go about it. From what I've seen, people first colour over their images…
I know there are lots of sites that allow you to create your own website. I am currently using carbonmade (Like many others). I've seen a few people using dedicated blogging sites. A few people using Wix and other things like that... But to me, the portfolio sites that stand out the most, are the ones that have been…
Hi, I'm working with Substance Designer for a few weeks now and I didn't have a particular problem with anything yet but this one particular texture. I'm sure there is some simple way to do it, but I just keep missing that solution and it's very frustrating as it seemed like a quick texture to make. So how would you do…
Hi guys! I'm currently playing around with the idea to create realistic looking emboridery. To my suprise, it turned out to be pretty difficult subject.Anyone has some experience or ideas how to approact this task? Mind to bounce some ideas? I've tried substance designer, maya modeling methods, some fur techniques, zbrush…
I've been having problems rendering out a matinee camera. It's incredibly slow, slugging through at about 1 frame per 20 seconds even though in editor runs at about 20 fps with everything at Epic, and also the textures look blurry. I've activated "disable texture streaming" in create movie options to no avail.