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Re: (3DS Max) combining two square textures into one wide one...
Reply by
Shogun3d
·
Jan 2012
·
Home
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Technical Talk
In max, you need to apply a UVW Xform modifier and set the U Tile to 0.5, then apply an Unwrap UVW at 2048x1024.
Re: 3D Artist&animator looking for work
Reply by
iliy
·
Oct 2015
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Artists Looking For Work
up https://cdna.artstation.com/p/assets/images/images/006/537/830/large/ilya-churaev-alien.jpg?1499355258
Re: Games Industry Mentor
Reply by
danshewan
·
Sep 2009
·
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General Discussion
I believe that Tycho over at Penny Arcade coined the term originally. http://www.penny-arcade.com/2005/9/12/
2 results
Re: Portfolio - Crits Requested
Reply by
Joseph Silverman
·
Feb 2012
·
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3D Art Showcase & Critiques
http://www.jonjones.com/2005/10/07/your-portfolio-repels-jobs/ you are guilty of every mistake. Remake and move on!
Re: EA Purchasing Bioware/Pandemic...
Reply by
Daz
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Oct 2007
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General Discussion
He acquired Pandemic in a merger in late 2005, and you're crediting him with molding the studio into what it is today? OK, sure.
2 results
Re: RIP Troika. Maybe.
Reply by
JKim3
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Feb 2005
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General Discussion
I guess it's official. http://www.gamespot.com/news/2005/02/24/news_6119143.html Good luck to you all.
Re: XCOM
Reply by
Gilgamesh
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Apr 2010
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General Discussion
Ja3 was supposed to be around 2005, the rights have changed so many hands I'm doubtful we will ever see it.
Re: how to render isolines in max
Reply by
Asherr
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Jul 2006
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Technical Talk
isolines? the wireframe? copy the mesh, give it a black (or whatever) wireframe material and a push modifier with about a 0.5 setting or so.
Re: WIP HDRI Lighting
Reply by
Rico3k
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Nov 2007
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3D Art Showcase & Critiques
Just lowered the light from the light tracer, from 1.0 to 0.5 but i think its made the scene to dark.
Is it just me or is everyone becoming we todd did?
Topic by
sledgy
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Aug 2005
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General Discussion
http://www.cnn.com/2005/LAW/08/03/girl.charged.ap/index.html I thought there were laws and shit against releasing a minor's name.
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