I found this script, and it works find (kinda), but is there a NATIVE function in 3DS Max that does this? I am using 3DS Max 2011. http://www.scriptspot.com/3ds-max/scripts/pivot-2-edge
Pretty much what the thread says - is there a way to convert an edge selection to a spline for either lofting across or as a placement guide for hair etc. I'm sure there must be but I cant for the life of my find it.
Hello everyone, I’d like to share my first independent project: a detailed 3D model of the Grand 850 rigid-inflatable boat (RIB). Since I am still a beginner in 3D modeling, this was a massive learning experience for me. My primary objective for this project was to achieve accurate hard-surface geometry representation,…
Good afternoon, I'm new in Unreal, I have the following problem: Edges are visible when baking stationary light, but when light is movable its all good, tell me plz what I'm missing?
So I'm finally deciding after long time lurking on these forums to post up what I am currently working on. Right now I am working on the subway scene from Mirror's Edge that was also on of the Monthly Noob Challenge. Loved the colors for this and wanted to give this project a shot, also want to work on being able to finish…
http://www.pcgamer.com/2014/06/24/mirrors-edge-2-will-be-focussing-on-first-person-combat-says-dice-general-manager/#null So you are taking the worst element of a great game, and making it the focus of the sequel. Wow guys...
Hi Guys, I'm certain I've seen a plugin for Maya that creates this kind of twisted edge flow at a single click, but can't remember where or what it's called. Any ideas? Any clues or suggestions would be massively appreciated. Cheers!