i have never understood the need for backwards compatibility. while a minor convenience, it has had no impact on me wanting a console, i don't know why so many people feel entitled to something so fucking silly. i didn't give 2 shits that the snes could not play nes games,or a dreamcast could not play genesis carts, or dos…
Muliplayer console >15000 tris 2048x2048 texture Extra tiling textures for normal and spec for small surface detail. Singleplayer PC + one tank at the time hahahah polycount? ahahhah texture size limitations? (not really but you can go nuts) First of all, spend a day finding all the refs you can handle, just remember to…
I think its important to understand that even though this article tries to make it sound like a crisis is around the corner that is simply not the case. It was my understanding that with out current usage - which is extremely high - we would have another 50 years before things would have to change. I actually seem to…
Hey you seems to be practising very regularly, it's good ! =) My main crit would be that your sculpts seems lacking of bony structure. The back of the hand for example is very round, as if the metacarpus were soft and bent. About the same for the faces, the bones are not formed enough and everything feels a bit soft. For…
one of the few devs in NYC got shut down DICE To Close New York Office Officials from Digital Illusions CE (DICE) have confirmed that the company is to close its New York office, which houses the recently acquired Trauma Studios. Trauma was purchased in September 2004, after gaining acclaim for its Desert Combat…
Hey guys! This is my first attempt to make a Dota 2 item. I started loving playing Morphling and felt the need to give him something... Only the face element isn't maxed out on the tri count for game models. The mask is way below so I have plenty of room still to play there. Anywho, behold! The work of an amateur! I'm not…
http://th03.deviantart.net/fs70/PRE/f/2012/196/2/a/iron_man_armor_model_37___bleeding_edge_armor_by_tigr3ss-d57dil6.jpg This is the reference I'm working with. The proportions are off, but I can work with that. What I was planning on was building a typical male torso with standard topology and then overlay the armor pieces…
Depending on how close you plan to allow the player or viewer to get, You could simply try some staggered planes with tree photo's/alphas, similar to how Arch Viz guys do background foliage. Obviously you'd need to play with the size/angles of each but it would be a whole lot quicker than modelling anything. Alternatively,…
Artists! We are Creative Pollution, a small group of Game Designers and Programmers based out of Phoenix, AZ who are currently developing multiple Game Projects while in the process of starting up a Game Development studio. Creative Pollution is currently seeking Artists in the areas of Concept Art, Sprite Art, Character…
I have more than five years of experience with 3dsmax and Photoshop. I've worked on numerous modifications, including the soon-to-be-released ORION mod for Half-Life 2 (weapon animations, which I was paid for. Watch some of the most recent videos to see some examples - although some animations are broken in the videos but…