Greeting's guys this is my first attempt to actually create a 3d Object. It's still a WIP, But working with UV's and Color map ID for the first time and I'm rather excited. have been using some SMART materials to quickly fill in the object to get more of a visual.. Any feed back is welcome as It's still a WIP. As I am…
Current modelling WIP. This project is me revisiting and older model I made, improving and expanding with everything I've learned since. Goal is to have a nicely detailed model for handpainting, inspired by assets like in Ruined King, but pushing for a more grounded and higher-fidelity geometry and shape-language. TOOLS:…
Hello all! This is my first time posting in these forums so excuse me if I've done something wrong and please delete if it doesn't belong here! Anyways, my name is tickles and I will be posting progress on my current work in progress which is to be my first ever fully completed character sculpt and my first time sculpting…
heya!! thanks for looking at this post! it's been a while since i posted anything on polycount, but i wanted to get to posting again to just share my process and possibly get some feedback while i'm at it (: this project is gonna be from an idea that i sketched out in my sketchbook earlier this year, and i'll be sharing…
Hi folks, I am working on this little guy: [SKETCHFAB]378aa7dd31b3444186df5757bd2d574b[/SKETCHFAB] Currently building a rig for him but before I go in knee deep I would like someone to take a look at him and point out any topological/deformation issues I might have. I never rigged a character like this... or rigged many…
So this is my wonderful wip thread that I've finally gotten around to starting. I've lurked Polycount for far too long and it's about time I started actually posting stuff to the forums. To start off here's a project I've just recently gotten around to. I'd love to hear feedback of all sorts, hope you all enjoy another WIP…
think i've got enough wip stoof to start a thread The idea behind this bunch is that they're the retinue of a wandering medicine man who plies his trade travelling from settlement to settlement in a scifi/post apocalyptic world. When on the road they drum up extra business by crashing into other travellers and then…
Hey fellow users! After seeing all the wonderful forums and community activity, I decided to start a WIP thread for my project. Currently, I am still in the sculpting and hi-poly phase and am pushing myself to get out of that by chipping away whatever I can. My end goal is to get this game ready by the end of February, so…